North America Media and Entertainment Market

North America Media and Entertainment Market Size, Share & Trends Analysis Report by Type (Online/Digital Platform and Offline Platform) and Forecast 2020-2026
    Update Available - Forecast 2024-2030   

Published: Mar 2021 | Report Code: OMR2023242 | Category : Digital Media | Delivery Format: /

The North America media and entertainment market is projected to witness considerable growth during the forecast period. The major factors contributing to the growth of the market include the developed ICT infrastructure, which is offering growth to the online platform of the media and entertainment market. Along with the online platform, the region has a presence of some of the leading offline media and entertainment companies, such as Walt Disney Co., Cedar Fair Entertainment Co., Six Flags Entertainment Corp.

The media and entertainment market is bifurcated into two types, namely online/digital platform and offline platform. The online platform media and entertainment market includes radio & music, digital signage, theatrical productions, gaming, video streaming, and others. The offline platform media and entertainment market includes events and trade shows, amusement parks, and others. Among these platforms, the online platform of media and entertainment market is estimated to project a significant growth during the forecast period. This growth is backed by the rising demand for video streaming and online gaming across the globe. 

North America's media and entertainment market is segmented on the basis of countries, the US and Canada. The US held the largest market value, around 80%, in the North American media and entertainment market due to the presence of some of the North America market players in the country, such as Google LLC, Netflix, Inc., Walt Disney Studios, and Apple Inc., among  others. Furthermore, Canada is projected to exhibit a fastest CAGR in the North America media and entertainment market during the forecast period.

The North America media and entertainment market is influenced by product development and advancements conducted by the market players. The key players of the media and entertainment market include Warner Bros, Walt Disney Studios, Paramount Pictures, Netflix Inc., and Apple Inc. These players are playing a significant role in the growth of the media and entertainment market by providing various products and adopting several strategies such as merger and acquisition, partnerships and collaboration, technological development, and others. For instance, in 2019, Paramount Pictures (ViacomCBS) acquired Pop TV, a general entertainment cable network, for $39 million. Moreover, in 2018, ViacomCBS Inc. made payments totaling $118 million for acquisitions that included WhoSay Inc., Pop Culture Media, VidCon LLC, and Awesomeness TV Holdings, LLC. This enabled the company to expand its product portfolio and customer base.

RESEARCH METHODOLOGY

The market study of the North America media and entertainment market is incorporated by extensive primary and secondary research conducted by the research team. Secondary research has been conducted to refine the available data to breakdown the market in various segments, derive total market size, market forecast, and growth rate. Different approaches have been worked on to derive the market value and market growth rate. Our team collects facts and data related to the market from different geography to provide a better regional outlook. In the report, the country-level analysis is provided by analyzing various regional players, regional tax laws and policies, consumer behavior, and macro-economic factors. Numbers extracted from secondary research have been authenticated by conducting proper primary research. It includes tracking down key people from the industry and interviewing them to validate the data. This enables our analyst to derive the closest possible figures without any major deviations in the actual number. Our analysts try to contact as many executives, managers, key opinion leaders, and industry experts. Primary research brings the authenticity of our reports.

Secondary sources include:

  • Financial reports of companies involved in the market
  • Whitepapers, research-papers, and news blogs
  • Company websites and their product catalog

The report provides an in-depth analysis of the market size and growth opportunities. The report will serve as a source for 360-degree analysis of the market thoroughly delivering insights into the market for better business decisions.

Market Segmentation:

  1. North America Media and Entertainment Market Research and Analysis by Type

The Report covers:

  • Comprehensive research methodology of the North America media and entertainment market.
  • This report also includes a detailed and extensive market overview with key analyst insights.
  • An exhaustive analysis of macro and micro factors influencing the market guided by key recommendations.
  • Analysis of regional regulations and other government policies impacting the North America media and entertainment market.
  • Insights about market determinants which are stimulating the North America market.
  • Detailed and extensive market segments with regional distribution of forecasted revenues.
  • Extensive profiles and recent developments of market players.

1. Report Summary

1.1. Research Methods and Tools

1.2. Market Breakdown

1.2.1. By Segments

1.2.2. By Geography

2. Market Overview and Insights

2.1. Scope of the Report

2.2. Analyst Insight & Current Market Trends

2.2.1. Key Findings

2.2.2. Recommendations

2.2.3. Conclusion

2.3. Rules & Regulations

3. Competitive Landscape

3.1. Company Share Analysis

3.2. Key Strategy Analysis

3.3. Key Company Analysis

3.3.1. Overview

3.3.2. Financial Analysis 

3.3.3. SWOT Analysis

3.3.4. Recent Developments

4. Market Determinants

4.1. Motivators

4.2. Restraints

4.3. Opportunities

5. Market Segmentation

5.1. North American Media and Entertainment Market by Type 

5.1.1. Online/Digital Platform

5.1.1.1. Radio & Music

5.1.1.2. Digital Signage

5.1.1.3. Theatrical Productions

5.1.1.4. Gaming

5.1.1.5. Video Streaming

5.1.1.6. Others (Virtual Reality and Podcasts)

5.1.2. Offline Platform

5.1.2.1. Events and Trade Shows

5.1.2.2. Amusement Parks

5.1.2.3. Others (Newspaper/Magazines)

6. Regional Analysis

6.1. United States

6.2. Canada

7. Company Profiles

7.1. Amazon Web Services, Inc.

7.2. AMC Entertainment Holdings, Inc.

7.3. Apple Inc.

7.4. AT&T Inc. (Warner Bros. Entertainment Inc.)

7.5. Cinemark Holdings, Inc.

7.6. Cineplex Inc.

7.7. Eros International PLC

7.8. Facebook, Inc.

7.9. Fox Corp.

7.10. Google LLC

7.11. Intel Corp.

7.12. LG Electronics Inc.

7.13. Microsoft Corp.

7.14. Netflix Inc.

7.15. Samsung Electronics Co., Ltd.

7.16. Sony Corp. (Sony Pictures Entertainment)

7.17. The New York Times Co.

7.18. The Walt Disney

7.19. Viacom CBS Inc. (Paramount Pictures Corp.)

1. NORTH AMERICAN MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)

2. NORTH AMERICAN ONLINE/DIGITAL PLATFORM FOR MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)

3. NORTH AMERICAN OFFLINE PLATFORM FOR MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY REGION, 2019-2026 ($ MILLION)

4. NORTH AMERICAN MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY GEOGRAPHY, 2019-2026 ($ MILLION)

5. NORTH AMERICAN MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)

6. US MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY TYPE, 2019-2026 ($ MILLION)

7. CANADA MEDIA AND ENTERTAINMENT MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2019-2026 ($ MILLION)

1. NORTH AMERICAN MEDIA AND ENTERTAINMENT MARKET SHARE BY TYPE, 2019 VS 2026 (%)

2. NORTH AMERICAN MEDIA AND ENTERTAINMENT MARKET SHARE BY GEOGRAPHY, 2019 VS 2026 (%)

3. US MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)

4. CANADA MEDIA AND ENTERTAINMENT MARKET SIZE, 2019-2026 ($ MILLION)